![]() The workflows sound like they should but well, certainly possible to have bugs. I'm sorry though, not having used the editor to do anything but smoothworldall I am unsure as to the answer on if it works or not. Thanks for your patience! I understood you. Originally posted by Matrosa:I tried both following ways, A and B: I can modify and save it only in-game, with the in-game creative mode, that is not so complete as in world editor (doesn't work the J and L button, for example). This "Level tool" works only in Editing Tools>World editor,īecause in-game, if I activate the creative mode and developer mode, i can only use the Z button to draw the blue bounding box, but I'm not allowed to fill or delete the selection with J and L.Įverything I do in the Editing Tools> World Editor (both Navezgane or any new generated world) In both cases I modify the terrain using the Z button to create the bounding box and, for example, fill it with matter ( "L" button ), or deleting matter ("J" button). In this case I can see only the "Navezgane" terrain selectable. Furthermore, Controller Editor.lnk file corruption could be caused from a power outage when loading Traktor, system crash while loading or saving Controller Editor.lnk, bad sectors on your storage media (usually your primary hard drive), or malware infection. Editing Tools > World Editor (directly, without previously generate a new fractal world) (I select the previously random generated world to modify it. (You type a seed value, choose the size, and it generate a new fractal random world.) You might find more information about the World Editor on the Official Forums modding section: To be clear my only use of the world editor thus far has been to load a dtm.tga, and issue swa command when I created a brand new world from scratch using an external image and I have not yet tried at all in 17.1Ī17b240 Quick Guide to Creating a ‘7DTD’ world from an image. creative mode as in starting a new game with creative enabled on that world? Or do you mean in Tools > World Editor? generate a new world how? Tools > World Editor?Ģ). I'm confused as to what you mean for steps 1 and 2ġ). Is the "world editor" still a "work in progress"? = I start in the same place, but without any of the modification done into the world editor. in creative mode)ģ- save (both with "save" UI button and "saveworld" console command)Ĥ- start a new game in the same edited world Thanks for your attention, here my workflow:Ģ- edit this world (with terrain modifications, buildings etc. ![]()
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